Manual Installation
Applies to Dungeon Architect 3.7 · Unreal Engine
If you have a build of Dungeon Architect as a zip archive, for example an early access build, install it into your project like this:
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In your game’s root directory, create a folder named Plugins
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Copy the
DungeonArchitectfolder from the archive into thatPluginsfolder. For example, in the ShooterGame sample demo, the directory structure should look like this:
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Restart the Unreal Editor (if already open) and verify that the Dungeon Architect plugin is enabled