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Manual Installation

Applies to Dungeon Architect 3.7 · Unreal Engine

If you have a build of Dungeon Architect as a zip archive, for example an early access build, install it into your project like this:

  • In your game’s root directory, create a folder named Plugins

  • Copy the DungeonArchitect folder from the archive into that Plugins folder. For example, in the ShooterGame sample demo, the directory structure should look like this:

  • Restart the Unreal Editor (if already open) and verify that the Dungeon Architect plugin is enabled