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Launch Pad

Applies to Dungeon Architect 3.7 · Unreal Engine

The Launch Pad is Dungeon Architect’s start page inside the Unreal Editor. Use it to browse the samples and clone one into your project, see what’s new in this version, and get to the docs, video tutorials and Discord.

Click the Dungeon Architect button on the level editor’s main toolbar.

The level editor toolbar with the Dungeon Architect button highlighted, next to the play buttons

This opens the Launch Pad in its own window. You can dock it like any other editor tab, or resize it to see more cards per row.

The Launch Pad window in the Unreal Editor: the 3.7 release banner, the Featured samples below it, a search bar and a Video Tutorials button at the top, and the section list on the left

  • The left bar has two groups. Explore jumps to a section of the page: Home, Featured, What’s New, News, Samples and Extra Samples. Resources opens these docs, the roadmap, the changelog, the video tutorials and the Discord server.
  • The search bar at the top filters everything on the page as you type.
  • Video Tutorials opens the YouTube channel.

Questions, bugs or feedback? Ask on the Dungeon Architect Discord server. The invite link is inside the plugin: open the Launch Pad and click Discord in the left bar. See Discord support for what to include so you get a faster answer.

The best place to start. Each one is a complete scene with its own art, built to show what a feature can do: the Gothic Vampire Castle, Foundry, the voxel caves, Multiplayer, Oil Rig and more.

The Featured section: large cards for the Gothic Vampire Castle, Foundry and Voxel Ice Cave samples, each with a Clone button and folder and docs icons

Click a card to see more images, a description and the actions for that sample:

The details window for the Gothic Vampire Castle sample: an image carousel, a description, the sample’s level path, and the Clone, View Folder and View Docs buttons

  • Clone asks where to save a copy of the sample’s level, opens it, and copies the themes and flow graphs it uses into the same folder. You can then change anything without touching the original sample. Some samples build the dungeon right after cloning.
  • View Folder shows the original sample in the Content Browser.
  • Watch Video and View Docs open the matching video and docs page, when there is one.

One card for each new feature in this version, with a short summary. Click a card for details and links to the docs and the sample that shows it.

The What’s New in 3.7.0 section: cards for the Gothic Vampire Castle, the Blockout Designer, PCG Integration, Pattern Matcher 3D, Thick Doors, Blockout Rooms on the Minimap, the Arena FPS sample, multiplayer style layouts, cables and carpets, and faster generation

More samples, each tagged with its builder: smaller scenes that each show one builder or feature, such as the Landscape Transformer, Snap Map, the Candy theme on the Grid builder, and Snap Grid Flow and Grid Flow demos. More are in Extra Samples below it.

The Samples section: cards for Landscape Transformer, Snap Level Demo, Candy, Snap Grid FPS Demo, Grid Flow Simple, Procedural City Layout, City Demo, Side Scroller Game, Grid Flow Game and Snap Game Demo, each with a builder tag and a Clone button

Type in the search bar to filter the samples, features and news. The count under the bar shows how many items match.

The Launch Pad searching for “cave”: only the matching voxel cave samples are left on the page