Video Tutorials
Learn Dungeon Architect through our official video tutorial series. New videos added weekly.
Getting Started
A complete overview of Dungeon Architect 3.0 - new features, sample projects, and what you can build.
Theme Editor Series
Theme Editor Basics
Learn the fundamentals of the Theme Editor - mapping meshes to markers, probability, execution flow, and Marker Emitters.
Interactive Theme Editor Mode
A faster, visual workflow for building themes - drag and drop meshes directly in the viewport with real-time updates.
Foundry Theme Series
Build a complete industrial factory theme from scratch, learning advanced techniques along the way.
Part 1: Base Structure
Set up the 800-unit grid, add walls, floors, doors, and stairs using the Interactive Theme Editor.
Part 2: Ceiling & Lighting
Add ceilings with custom Selection Rules and place lights only on the top floor.
Part 3: Pattern Matcher
Introduction to Pattern Matcher - place context-aware meshes by detecting spatial patterns across multiple tiles.
Part 4: Inner Corners
Continue with Pattern Matcher to add inner corner walls and complete the Foundry look.
Coming Soon
- Pattern Matcher: Ceiling Props - Layer multiple patterns with probability for organic variation
- GPU Voxel Caves - Create stunning cave systems with GPU acceleration
- Voxel Sculpting - Interactive editing with volumes
Stay Updated
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