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Video Tutorials

Learn Dungeon Architect through our official video tutorial series. New videos added weekly.

Getting Started

A complete overview of Dungeon Architect 3.0 - new features, sample projects, and what you can build.


Theme Editor Series

Theme Editor Basics

Learn the fundamentals of the Theme Editor - mapping meshes to markers, probability, execution flow, and Marker Emitters.

Interactive Theme Editor Mode

A faster, visual workflow for building themes - drag and drop meshes directly in the viewport with real-time updates.


Foundry Theme Series

Build a complete industrial factory theme from scratch, learning advanced techniques along the way.

Part 1: Base Structure

Set up the 800-unit grid, add walls, floors, doors, and stairs using the Interactive Theme Editor.

Part 2: Ceiling & Lighting

Add ceilings with custom Selection Rules and place lights only on the top floor.

Part 3: Pattern Matcher

Introduction to Pattern Matcher - place context-aware meshes by detecting spatial patterns across multiple tiles.

Part 4: Inner Corners

Continue with Pattern Matcher to add inner corner walls and complete the Foundry look.


Coming Soon

  • Pattern Matcher: Ceiling Props - Layer multiple patterns with probability for organic variation
  • GPU Voxel Caves - Create stunning cave systems with GPU acceleration
  • Voxel Sculpting - Interactive editing with volumes

Stay Updated

Subscribe to our YouTube channel for new tutorials every week:

👉 @DungeonArchitectDev