Canvas Material Layers
Edit Material layers
![image|635x396 image|635x396](dungeon-architect-docs/6ce468f51f7c20f1e823864df932c4f4a87fc81b.png)
Use effect layers to design the look and feel of your dungeon. Select a layer, and modify any of its properties to see it change in real time in the preview viewport
![image|553x500 image|553x500](dungeon-architect-docs/f2a7166ef4b9d9a8a360eadee2a3d508db7e6b7d.jpeg)
![image|343x500 image|343x500](dungeon-architect-docs/1b3cc67b16f7f524919b818390189d6caf1ad11c.png)
![image|485x500 image|485x500](dungeon-architect-docs/aa505420e93d7b80f9f3b598843f140c11404bff.jpeg)
Custom Material Layer
The final material is composed by stacking the different material layers together
You can define your own material layers and use them with the system
Any parameters you've created inside these functions show up in the details panel, allowing you to adjust their values
Create a new material layer, these are standard unreal engine's material layer assets. Right click on the content browser and create a material layer
![C016.png C016.png](dungeon-architect-docs/C016.png)
For reference examples on creating your own material layer effects, navigate to: DungeonArchitect Content > Core/Features/DungeonCanvas/Materials/Layers/Functions/ML_IconOverlay.ML_IconOverlay
![C017.png C017.png](dungeon-architect-docs/C017.png)
Use this material layer in the theme using a Custom Material Layer
![C015 C015](dungeon-architect-docs/C015.jpg)
Assign your material layer in the details panel. Any parameters you've exposed on the material will show up in the details panel