Mini-Map
Setup
Display a 2D minimap with fog of war
![E 107 E 107](dungeon-architect-docs/E-107.jpg)
Drop in a Grid Flow Mini Map
actor on to the scene and configure it like below
![E 108 E 108](dungeon-architect-docs/E-108.png)
![E 109 E 109](dungeon-architect-docs/E-109.png)
![E 110 E 110](dungeon-architect-docs/E-110.png)
Check the player controller on how to initialize the minimap and show it on the screen DungeonArchitect Content > Showcase > Legacy > Samples > DA_GridFlow_Game > Blueprints > BP_GridFlowDemo_PlayerController
![Right Click > Open Image In New Tab for a clearer image Right Click > Open Image In New Tab for a clearer image](dungeon-architect-docs/E-111.png)
![E 112 E 112](dungeon-architect-docs/E-112.png)
Check the HUD widget on how to display this in the screen
DungeonArchitect Content > Showcase > Legacy > Samples > DA_GridFlow_Game > UI > UI_GridFowDemo_HUD
Minimap Tracked Objects
To track an object in the minimap, simple add the DungeonMiniMapTrackedObject
component to it and configure it.
![E 114 E 114](dungeon-architect-docs/E-114.png)
![E 113 E 113](dungeon-architect-docs/E-113.png)
The id maps to the id you specified in the MiniMap actor's icon list
![E 115 E 115](dungeon-architect-docs/E-115.png)
Last modified: 15 November 2024