Dungeon Architect for Unreal Engine 2.32 Help

Create a Grid Flow Dungeon

The Grid Flow Builder offers a rich set of tools to control the flow of your dungeons and item placement

Setup Dungeon Actor

Create a new Level and drop in a dungeon actor

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Inspect the properties of the dungeon actor you just dropped. Set the Builder Class to GridFlowBuilder

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Setup Theme

Click the + icon next to the Themes array to create a new theme entry.

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Here we'll assign an existing theme from the samples folder. For this, we'll need to enable Show Engine Content and Show Plugin Content from the view options

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We'll assign the theme T_DefaultGridFlow.

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Setup GridFlow Graph

This builder requires another asset called the Grid Flow Graph. This is a graph that helps you control the flow of your dungeon. In this section, we'll use an existing graph from the samples folder

Select the Dungeon actor and in the Grid Flow setting assign the following asset DefaultGridFlow. This is in the folder Dungeon Architect Content > Builders > GridFlowContent > FlowGraph

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Build Dungeon

Select the Dungeon actor and click Build Dungeon button from the Details panel

GridFlow dungeon built using the sample theme
GridFlow dungeons support key-locks
Last modified: 15 November 2024