Dungeon Architect for Unreal Engine 2.32 Help

Canvas UI Widget

We need to show the minimap in your screen. Create a new UMG User widget (or open an existing one) and drag drop the Dungeon Canvas Widget on to the screen

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Select the widget and check the details panel . Expand the Draw Setttings:

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You can control various settings from here:

Rotate to View: This will rotate the minimap and the player icon will be fixed. uncheck to keep the view fixed and have the player icon rotate

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Base Canvas Rotation: You may want the whole view to be rotated by a certain amount. Unreal defaults to the character facing the X direction. so if this is 0, it looks like this with the rotate to view flag enabled (red player arrow always faces right and everything rotates around it):

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If you want the arrow to face up (while the world rotates around it, rotate the whole view by 90

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Fog of War Enabled: Check this to enable Fog of War. If you have this enabled, you need to setup your player to be a fog of war "explorer" so parts of the map can be made visible as you explore (more on that later below). You can have multiple explorers.

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Fog of War Fully Explored: Enable this if you want the whole map explored. You may still enable fog of war to show the visible areas.

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With and without Fog of War enabled:

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Last modified: 15 November 2024