Dungeon Architect for Unreal Engine 2.32 Help

Setup

The Snap Builder generates a dungeon by stitching together pre-built rooms. These rooms are designed in individual level maps. The rules for stitching them is controlled by Graph Grammars

Prepare the dungeon actor

Create a new scene and drop in a Dungeon Actor

A 02

Select the Snap Map builder

D select dungeon builder

We'll need to fill this later on

D module flow assets missing
Last modified: 15 November 2024