Dungeon Architect for Unreal Engine 2.32 Help

Register the Modules

It's time to register our modules in the Module Database.

Open the module database editor

D module db asset
D register module db 1

Click the Build Module Cache button after you've modified the module database. This is an optimization step so your dungeons build fast at runtime. You'll get a warning on screen DA if detects that they are out of date

D register module db 2
Last modified: 14 September 2024