Dungeon Architect for Unreal Engine 2.32 Help

Theme Override Volume

Theme Override Volumes let you apply another theme on certain portions of your dungeons that are covered by this volume. These are useful for adding variations to your dungeons.

Navigate to Asset/DungeonArchitect/Prefabs and drag drop the ThemeOverrideVolume prefab on to the scene

F 09

Move and scale it to cover a certain portion of the dungeon

F 07

Select the theme override volume you just dropped and inspect the properties and assign the DungeonGrid reference

F 10

Assign a theme you'd like to apply within these bounds. Then hit Rebuild Dungeon button

F 08
Before / After theme override
Last modified: 14 September 2024