Dungeon Architect for Unity 1.20 Help

Creating Module Prefabs

A module is a prebuilt prefab of a area (like room, corridor etc)

Design a room in the editor so we can turn it into a prefab for use with the snap builder

Ut 05 build module 01

We've left holes at places where we want a possible door. We'll place a special Connection prefab later at these places to let Dungeon Architect know that it can stitch the rooms from these points

Go ahead and create a few more module prefabs. We've created one for a corridor below

Ut 05 build module 02
Last modified: 24 January 2024