Dungeon Architect for Unity 1.20 Help

Launch Pad Window

Use the Launch Pad window to setup new dungeon scenes, browse the samples, clone from templates and much more

Open Launch Pad

From the Main menu, open the Launch Pad window Dungeon Architect > Launch Pad

Ut 03 03

Select the various sections from the left.

Ut 03 04

Use the navigation bar on the top to go back to a previous page. This is useful for retaining the scroll positions of the previous page (especially for larger pages like the Samples section)

Navigation bar

Builder Templates

Dungeon Architect - List of Builders

Dungeon Architect supports many different types of dungeon layout methods and is designed in a way that new layout methods can be easily added in the future

These layout methods are called Dungeon Builders or Builders in short

This section lets you create a new scene preconfigured with one of the builder templates. Click on any of the builders. In the next screen, click the Clone Scene button

Ut 03 06

This will create a new scene based on the template, fully configured with the appropriate dungeon. It will also clone a starting theme file (and any other flow graph assets) and set everything up.

Choose a folder to saved your scene file. Once saved, the launcher would do the following:

  • Open the new scene

  • Open any theme editor windows associated with the referenced assets (Theme Editor, Flow Graph Editors etc)

  • Select the dungeon game object (so you see the properties in the inspector by default)

Samples

Ut 03 07

There are tons of samples to explore. Select a sample you like and perform one of the following actions

  • Open Scene: Opens the sample scene (usually under DungeonArchitect_Samples folder)

  • Open Folder: Opens the folder containing the scene

  • Clone Scene: Clone a scene and also clone over the referenced assets (themes, flow graphs etc) so you can modify them without affecting the sample scene

  • Watch Demo: Watch a video, if it exists

Ut 03 08

Flow Graph Templates

Ut 03 09

Flow graphs allow you to control the flow of your dungeon (more on this in the later tutorial sections). This section contains a list of flow graph templates you can use as a starting point for your project

Clone Grid Flow Graphs
Clone Snap Flow Graphs

Theme Templates

Clone one of the many themes and use it in your project or as a starting point for a new theme

Theme template browser

Select a theme and clone it

Ut 03 13

There's also a category on External Themes, the ones that use external paid art assets from the Asset Store. You can use these themes if you also own the art asset.

Ut 03 14
Ut 03 15

Documentation

Links to various online documentation, including this one

Ut 03 16

Support

Reach the developers through any one of these channels. Interact with the community and the devs in Discord chat and forums or reach directly through email

Ut 03 17

News

Dungeon Architect News! Find out whats new since the last update

Ut 03 18
Last modified: 24 January 2024