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DA LogoDA LogoDungeon Architect Documentation
  • Unreal
  • Unity
  • Getting Started
    • Create your first Dungeon
    • Design your first Theme
    • Launch Pad Window
  • Grid Flow Builder
    • Create a Grid Flow Dungeon
    • Design a Grid Flow Graph
    • Key Lock System
    • Mini-Map
  • Snap Flow Builder
    • Setup Snap Dungeon
    • Creating Module Prefabs
    • Connections
    • Register the Modules
    • Design Snap Flow Graph
    • Build the Dungeon
  • Grid Builder
    • Introduction
    • Properties
    • Platform Volume
    • Theme Override Volume
    • Paint Mode
  • Advanced Theming
    • Selection Rule
    • Transform Rule

Introduction

Grid Builder#

The Grid Builder generates a dungeon by scattering rooms across the map and connecting them with corridors. The builder supports height variations (stairs)

We've used this dungeon builder in the previous section Create your first Dungeon and Design your first Theme

In the following sections, we'll explore more about this builder

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« Build the Dungeon
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Properties »
  • Grid Builder

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