Build Dungeon

It's time to use everything we've created to build a dungeon

Create Theme file#

Create an empty theme file somewhere in the content browser. We'll visit this later to spawn items in our modules (like NPCs, Spawners, Pickups, PlayerStart etc.)

Setup Dungeon Actor#

Create a new Level

Drop in a Dungeon actor

Select the actor and reset the transform

Change the Builder type to SnapGridFlowBuilder

Assign the Module Database, Flow Graph and Theme assets

Click the Build Dungeon button

Debug Draw#

Select the Dungeon actor and enable Debug Draw to see the flow graph overlay on the world

Save Map#

We've set up our dungeon actor in this map. Save this map, we'll revisit this later